
v1.0.1 — Arena PvP overhaul, path hints and a tougher Maps 3–5
Greetings, travellers of Wayrest! This update rebuilds the Arena from the ground up and makes the game easier to learn for new players.
The Arena, rebuilt
PvP now plays very differently from a normal stage run:

- Your rival fights back. The two sides take turns, and the rival team moves and attacks on its own instead of standing still.
- Easy to follow. Rival heroes glow red, and the side waiting for its turn is shown in grey.
- 15-round limit. If the attacker hasn't won within 15 rounds, the attack counts as a loss.
- Bring some damage. A team made up only of healers loses automatically.
Hero stats rebalanced for PvP
Hero stats in the Arena have their own tuning, so fights last longer and reward tactics instead of ending in a single strike. Defending teams get extra health, so choose your defence carefully!
Path hints
Stood still for a moment without knowing where to go? A little gloved hand now appears and points to the tile where your link should start, so new players can see how linking heroes and walking a path works right away.
More in-game tutorials
We've added several in-game tutorials that explain key mechanics right when you need them.
Maps 3, 4 and 5 rebalanced
Monsters on Maps 3, 4 and 5 are stronger now. Top teams can no longer clear a whole stage in one turn. Power up your heroes and take on the challenge!
Thanks for walking the old road with us. See you at the Inn!
